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World-Class Industrial Desi gner Finds A Home That Lacked
His Caliber
Leonardo
da Vinci "has used all his acquired science of linear and
aerial perspective to create an almost complete illusion to
the eye, but an illusion that has in it nothing trivial."
---From
a critic of "The Last Supper"
"As a day well spent gives joyful sleep, so does a life
well spent, give joyful death."
---Leonardo
"Excellent!"
---Bill and Ted
Before
one writes about Vladymir Rogov, it helps to read a good biography
about Leonardo and watch a bad movie called "Bill and Ted's
Excellent Adventure," lest the modern journalist forget
what a mere mortal could do 500 years ago or what George Carlin
could pull off in the future.
Given
this perspective, one should not be overly impressed that Vladymir
Rogov, lead singer for ARK I TEX, Opened for the B-52's and
Talking Heads in 1980.
And
one shouldn't be too impressed that Vladymir Rogov, a San Diegan
since 1984, was ranked among the best industrial designers in
the U.S. last year. Had Leonardo been around, he probably would
not have out-designed Vladymir who maintains offices of ROGOV
Corporation at 6162 Nancy Ridge Dr., Suite 101. Leonardo doesn't.
Born
to Russian parents along the West German border three years
after the close of World War II, Vladymir Rogov learned early
ho to make do. Russians were not loved in Germany.
Garbage Products
"There wasn't any food, any toys, any clothes," he
recalls. "I would just make things. My first experience
with things and products was going down to the garbage dump.
"It was a beautiful sunny day, and there was a pond at
the bottom of the dump. And I saw all this garbage thrown out
by the Germans, flashlights, bicycle wheels, a razor. We didn't
have those things. They looked like products. I would get a
piece of wood and whittle. I made a crossbow or a wooden knife.
Pretty soon I was making a go-cart and took it home.
"We had a one-room place with seven kids and if you put
a go-cart in that, there was not room to close the door. My
mother threw it out.
"I built another one the following day, based on what I
learned the day before. She threw it out. I started getting
pretty good at building these things."
At
age 11, Rogov got a scholarship that took him to England, where
he eventually studied mechanical engineering at a technical
college and later three-dimensional design at the Guilford School
of Art. His dream of owning a guitar was fulfilled at age 15
when he went to a music store, traced on paper the design of
a guitar he liked, bought a piece of wood and began shaping
it.
Impressing
The Girls
"A month or so later, I plugged it in and it worked! I
remember the first song I played on the guitar was `In Dreams'
by Roy Orbison. This girl at the school was listening to me
and said, "Every time you sing that song we all hold our
breath, as you you reach those high notes."
Rogov
found mechanical engineering "a dry world," he being
particularly interested in the external appearance of things.
He earned a diploma in 3-D design in three years, moved to London,
"a big city," and began work for Terrence Conran,
one of the biggest industrial designers then and now. "He'd
get a lot of good design projects and let the young designers
do them. Soon I was designing a lot of consumer products, almost
anything, cigarette lighters, spoons, ashtrays, kitchenware.
"By 1985 then, I'd been in England about 16 years and I
thought I was English. I wanted to see more of the world. If
you're in England, you have sort of a tight view of the world.
I thought of going to Italy and become a sort of esoteric Italian
designer and speak a about the "quality of life",
you know what I mean?
"Or I could go to the "New World" - North America.
I had some friends in Canada and they said, "Why don't
you come?' I said, `Fine.'"
Working
Hard, Feeling Used
And
so he wound up in Toronto teaching and working for Kuypers Adamson
& Norton, a good design firm, "but I was still very
young and felt that I was doing all the teaching there. About
design anyway. The products were good. As far as the people,
I won't talk about them."
With
Kuypers he designed the interior and seating for the Aston Martin
Lagonda, bathroom vanity products for Boeing Canada, coolers
for Coleman Co., self-serve gas stations for Exxon, recreation
trailers for Monarch, furniture for Krug and so on.
"I met Glenda in the summer of 1977. I was 29. She was
a youthful 21. She was on holiday from McGill University in
Montreal where she was studying neurology and psychology. She
served me a beer and there was something about her voice that
sounded so familiar. Her hair was short and she had long, graceful
hands. She was slender with long legs and long feet. All her
movements seemed in slow motion. She looked so wholesome.
"I'm a visual observer and am very aware those things.
(It seemed like) we'd known each other for a long time; there
were a lot of things between us."
Becoming a Musician
As
the 1970s merged into the '80's, Rogov spent more time with
music and less with design, though he worked on projects well
into the '80's - more coolers for Canadian Coleman, Furniture
for Croydon and Krug, as well as projects like beauty Salons.
His
performance high point was probably Aug. 23, 1980, at the Heat
Wave concert in Toronto, featuring the B-52's, Talking Heads,
the Pretenders, Elvis Costello, Rockpile, and a local opening
group, ARK I TEX, new wave punks with lead singer and guitarist
Vladymir Rogov in a blue sweat suit, the rest of the band in
gray sweat suits.
And
they sang:
"I gotta job at the computer factory.
"Exactly what I do has never bothered me.
"I feel at home with my computerized toys.
"Don't need to get around,
"Nor do the rest of the boys.
"This ain't no hick town."
Rogov
wrote the music and the lyrics, but don't hold that against
him.
Impressing Stevie Wonder
By
the spring of 1983, ARK I TEX had put out a record, about the
same time Rogov hit a musical design high point: His electronic
synthesizer had won a Canadian national design award. "Stevie
Wonder put his hands on (the synthesizer) and said, `Man, I
sure love the looks of this,'" Rogov remembers.
" ARK I TEX was a designer's experiment," says Rogov.
"Once I did that, I'd proven my own point to myself, that
that kind of world wasn't the be-all, end-all. I live from a
context of the design world. People at the top (of various professions)
they make similar incomes. They sort of mingle. I wanted to
be in the top category in design. Music, the harmony of music,
is very expressive and communicative, it is still an element
that drives my design and is a strong catalyst in in the design
process."
Sick
of the rain and cold of Toronto, Rogov looked for a warm climate,
a laboratory with plenty of commerce that needed "a designer
of my caliber." He and Glenda married and moved to San
Diego in 1984 and discovered "absolutely nothing we were
used to in terms of a city structure, or a structure of any
kind. There was just a beach and a few spotted suburbs. After
three months, we stopped going to the beach."
Not A Specialist
"I like being a San Diego designer now. There isn't anybody
here who can offer the broad and intimate kind of cultural experiences
that I bring.
There
are specialists. The Nissan designers do motor cars all the
time, that's it. They huddle and speculate on what is cool to
others. I in turn have intimately experienced cultures and worlds
that they have maybe seen on TV or dreamed of visiting on vacation.
Guess I got lucky and came out with a broad vision of all kinds
of needs, all kinds of products, all kinds of materials and
processes and how to apply them in a very diverse way."
Since
arriving in San Diego and founding Rogov Associates and ROGOV
Corp., with Glenda, the team has designed interactive video
terminal for Advanced Touch Systems, an autopilot control for
Benmar Marine Electronics, packaging and product design for
Gen-Probe, a control panel and marine radio for Hull Electronics,
a desktop acupuncture device and recharge unit for Intelligent
Medical Systems, a portable computer for Kaypro Corp. (that
they unwisely never used), a joystick input system for Kraft
Systems, a portable toxicity analyzer for Microbics Corp., a
control panel study for Monitor Technologies, medical diagnostic
packaging and graphics for Nichols Institute Diagnostics, cable
TV converter box for Oak Communications, a portable spectrum
analyzer for Scientific-Atlanta, and surgical instruments for
Vitalmetrics.
Attention To Packaging
The
ROGOV team has performed studies and recommendations for American
Healthcare Systems, Eastman Kodak,
RTE Deltec and Syva Co.
As
in the case of Kaypro, it isn't unusual for ROGOV to design
something good-looking that's never used in a final product.
On other occasions, a company may have a product that works
fine, but looks lousy. That was the case with Oak's Sigma decoder.
While technical improvements had been incorporated, "the
market feedback we've been getting recently told us it was time
to pay some attention to the package," said Tony Wechselberg,
an Oak senior vice president.
Benmar
Marine's autopilot looked old-fashioned. ROGOV's redesigned
Compu-Course 2000 autopilot became sleek, sexy and soft, and
was entered into last year's Industrial Designers Society's
Industrial Design Excellence Awards, a national competition.
So were 370 other products entered. The ROGOV entry came in
second place.
"Benmar came to me and said, `We're the oldest company
in the business. We've got the state of the art technology,
but we're not being perceived that way by the consumer. We have
stringent competition from the English, Norwegians and the Japanese,
of course.'
Similar Elements
"So I looked at their product. Apart from some of their
components, the other elements were what everyone else uses.
It's plastic, it's molded, it was not not a bad quality molding.
But as a whole, it communicated something that's old and clunky,
not something that would hold a finely tuned course. Now compare
it to this appearance." And he holds up a picture of his
refined design. Ahhhhh.
"I would like to design trains. What people need is to
have the things around them brought in line with how they feel
about themselves and feel about the world. Style reflects our
world in progress. There are things like trains and planes and
furniture that are looking very mundane. I'm tired of seeing
that same train. I'm tired of seeing that same furniture. There
are new materials and better ways of expressing how we feel
and what we need. There are more economical ways too.
"The major players utilize a technology shared by all.
A car is a package design that utilizes technology shared by
all automotive manufacturers. It's the way it is packaged that
distinguishes a Ford from Toyota, or even more cunning, an Infinity
from a Nissan. The same goes for high-tech electronics. I've
seen enough of the ICs and PC boards to see what has meaning.
And what has meaning is the interface between the technology
and people's needs. Zillions of well and enthusiastic product
developers have disappeared because they thought that a box
is just a box. Like it or not the box is the ambassador. The
design of the product must provide an uninterrupted corridor.
The corridor between the technology and the emotional needs
of people.
Corridor Investing
"What's so funny about this is that the foreign manufacturers
understand that so well. If you look at a Japanese product and
their heavy investment in tooling, it's heavily invested in
the corridor between the technology and the people: how it's
perceived, the color, how it's held in the hand, and what it
represents to somebody.
The
ROGOV team is working on eight or nine projects now in their
new 3,000-square-foot offices on Sorrento Mesa, equipped with
Macintosh computers capable of everything from word processing
to engineering design.
Co-founder, Glenda Rogov brings a soft analytical touch, trained
at McGill University. "She brings her analytical skills
to user ergonomics issues."
Imbuing Emotion
Despite
the computers and psychological analyses, some of Rogov's techniques
are, if not primitive, then certainly emotional and instinctive.
"At Rogov, we design directly in 3-D. I take a piece of
foam, get a feel for the size I'm looking for and I start carving.
It's back to the whittling. Of course there are product definitions.
But we develop the drama as we recite the context, desired experience
and philosophy that you want to imbue the product with."
Vladymir
Rogov has a vision for San Diego. He wants to help establish
a three- dimensional industrial design program at UCSD. "Can
San Diego become to industrial design what San Jose is to the
chip, or what Greenwich Village is to art?
Why
not?" he muses. "We need to include this kind of design
in the university system. The nearest design college is Pasadena
or Newport Beach.
"My hardest problem is to import hired help. It's hard
to find help with any great cultural depth or relevant experience
locally, because this kind of work requires tolerance, understanding
and empathy for other ways.
"The future of a lot of local electronics companies is
going to be in how they utilize their technology into other
markets and products, into business products, into consumer
products.
"That requires a different kind of designer. It also requires
a different kind of engineer. These are whole different challenges."
What is industrial design?
Industrial Design is a cross between mechanical engineering, materials knowledge and art, although it is closer to sculpture. Industrial Designers study both function and form, and their interests lean towards the payoff, meaning - value-for-effort. This includes the emotional connections between the product and the user, the experience payoff.
"Industrial Design (ID) as a professional service is uniquely suitable to create and develop concepts and specifications that can add value to both the user and the manufacturer. Be it by optimizing the useability, or the appearance of a product. Another critical difference between engineers and Industrial designers is that Industrial Designers live outside the box versus engineers who most often live inside the box among the cogs and gears.
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